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{{Confuse|Deranged archaeologist}}
{{Gear}}
{{HasStrategy}}
{{Infobox Monster
{{Infobox Monster
|name = Crazy archaeologist
|name = Crazy archaeologist
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|aggressive = Yes
|aggressive = Yes
|poisonous = No
|poisonous = No
|attack style = [[Ranged]], [[Crush]]
|attack style = Ranged, Crush
|attack speed = 3
|attack speed = 3
|slayxp = 275
|slayxp = 275
|cat = Bosses
|cat = Bosses
|assignedby = krystilia,konar,nieve,duradel
|assignedby = krystilia
|hitpoints = 225
|hitpoints = 225
|att = 160
|att = 160
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}}
}}
[[File:Crazy archaeologist chathead.png|left]]
[[File:Crazy archaeologist chathead.png|left]]
'''Bellock''', the '''crazy archaeologist''', is an insane [[Human|individual]] and [[boss]] who resides in the [[Ruins (west)|ruins]] south of [[The Forgotten Cemetery]] (level 23 Wilderness). He uses [[Ranged]] and [[melee]] attacks and can perform a [[special attack]] where he throws explosive books that explode in a 3x3 area.
'''Bellock''', the '''crazy archaeologist''', is an insane individual and [[boss]] who resides in the [[Wilderness]] south of The Forgotten Cemetery (level 23 Wilderness). He uses Ranged and melee attacks and can perform a special attack where he throws explosive books that explode in a 3x3 area.
Bellock is one of the three [[Wilderness#Bosses|Wilderness bosses]] that drop one of three shards of the [[malediction ward]] and [[odium ward]].
Despite his high Magic defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because Magic defence is primarily based on one's Magic level.
Despite his high [[Magic]] defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because Magic defence is primarily based on one's Magic level.{{CiteTwitter|author=Mod Ash|url=https://twitter.com/JagexAsh/status/636095399070158848|date=25 August 2015|archiveurl=https://archive.is/hiBO6|archivedate=26 May 2020|quote=NPCs' magic defence is calculated off their Magic level, not their Defence level, and his is negligible.}}
Killing Bellock is a popular way for [[Ironmen]] to obtain a [[rune crossbow]] without having to train [[Fletching]] or [[Smithing]].
The [[deranged archaeologist]] also counts towards a '''crazy archeologist''' boss [[Slayer task]]. It '''cannot''' be killed as an alternative if the [[Wilderness]] is specified as the task location when the task is received from [[Krystilia]] or [[Konar quo Maten]].
==Location==
==Location==
{| class="wikitable sortable"
{{LocationHead}}
!Location
!Level
!Donator
!Multi/Single
|-
|[[Wilderness|Ruins(West)]] (::crazyarch)
|[[Wilderness|Ruins(West)]] (::crazyarch)
|<center>275</center>
|<center>275</center>
|
|
|{{Single}}
|}
|}
[[File:crazyarchspawns.png|432px]]
[[File:crazyarchspawns.png|388px]]
==Strategy==
==Strategy==
{{main|Crazy archaeologist/Strategies}}
[[File:Fighting the Crazy archaeologist.png|thumb|left|250px|A player fights Bellock, the crazy archaeologist.]]
[[File:Fighting the Crazy archaeologist.png|thumb|left|250px|A player fights Bellock, the crazy archaeologist.]]
It is recommended to use [[Magic armour]] with the [[Trident of the seas]] while [[praying range]] and avoiding his [[special attack]] of explosive books as soon as he says, "''Rain of knowledge!''" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from him (this way, you will avoid [[Melee]] damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
It is recommended to use Magic armour with the Trident of the seas while praying range and avoiding his special attack of explosive books as soon as he says, "''Rain of knowledge!''" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from him (this way, you will avoid Melee damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
Another strategy is to use high [[Ranged]] [[Defence]] [[armour]] (like [[Torag's armour]] and [[Obsidian shield]]) with a [[Zamorakian hasta]] or [[Abyssal whip]] alongside the [[Protect from Melee]] prayer.
Another strategy is to use high Ranged Defence armour (like Torag's armour and Obsidian shield) with a Zamorakian hasta or Abyssal whip alongside the Protect from Melee prayer.
The fastest way to get there is by using the spell [[Dareeyak Teleport]] from the [[Ancient Magicks]] spellbook with 78 [[Magic]] or a [[Dareeyak teleport]] tablet. Alternatively a [[burning amulet]] can be used to teleport to bandit camp and run to the ruins. Alternately you can teleport to Trollheim (61 Magic) and take the agility shortcut to the Wilderness, placing you right next to the ruins.
The fastest way to get there is by using the spell Dareeyak Teleport from the Ancient Magicks spellbook with 78 Magic or a Dareeyak teleport tablet. Alternatively a burning amulet can be used to teleport to bandit camp and run to the ruins. Alternately you can teleport to Trollheim (61 Magic) and take the agility shortcut to the Wilderness, placing you right next to the ruins.
His location in the Wilderness is single target only.
His location in the Wilderness is single target only.
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{{Clear|left}}
{{Clear|left}}
==Money making==
==Equipment==
{{Mmgsection|Killing the Crazy archaeologist}}
<tabber>
Mage=
The setup primarily consists of only '''taking 3 or 4 expensive items''' as this boss is located in the [[Wilderness]] with the possibility of [[player killers]] appearing. Although the crazy archaeologist is within the teleport range in the Wilderness (up to level 30 Wilderness), you may get [[teleblock]]ed. Untradeable items such as [[god capes]] are lost upon death above level 20 Wilderness. The crazy archeologist wanders around level 22 and 25 of the Wilderness.
==Quotes==
{{Recommended equipment
One quote is said every time Bellock attacks the player.
| style = Magic
*"''I'm Bellock - respect me!''"
| head1 = {{plink|Slayer helmet (i)}}{{efn|Only while on a Slayer task.}}
*"''Get off my site!''"
| head2 = {{plink|Mitre|pic=Zamorak mitre}}
*"''No-one messes with Bellock's dig!''"
| head3 = {{plink|Helm of neitiznot}}
*"''These ruins are mine!''"
| head4 = {{plink|Mystic hat}}
*"''Taste my knowledge!''"
| head5 = {{plink|Xerician hat}}
*"''You belong in a museum!''"
| neck1 = {{plink|Occult necklace}}
*"''Rain of knowledge!''" - when using special attack
| neck2 = {{plink|Amulet of fury}}
*"''Ow!''" - upon death
| neck3 = {{plink|Amulet of glory}}
| neck4 = {{plink|Amulet of magic}}
| neck5 = {{plink|Amulet of power}}
| cape1 = {{plink|God capes#Imbuing|txt=Imbued god cape|pic=Imbued saradomin cape}}{{efn|Will be lost on death above 20 wilderness.}}
| align = right|Blighted super restore(4)|Blighted super restore(4)|Blighted super restore(4)|Blighted super restore(4)|Stamina potion(4)|Fire rune\500|Death rune\100|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Looting bag|Royal seed pod
}}
</tabber>
==Drops==
==Drops==
{{Dropbonus}}
{{CrazyArchDrops}}
{{CrazyArchDrops}}
----
==Combat Achievements==
{{Sync}}
{{Combat Achievements list|Crazy Archaeologist}}
==Changes==
{{Subject changes header}}
{{Subject changes
|date = 27 March 2014
|update = Wilderness Feedback Update
|poll = Old School Wilderness Feedback Poll
|change = Can now drop his [[fedora]] upon death.
}}
{{Subject changes footer}}
==Trivia==
*The name "Bellock" is a reference to {{Wp|List of Indiana Jones characters#René Belloq|Belloq}} from ''{{Wp|Raiders of the Lost Ark|Indiana Jones and the Raiders of the Lost Ark}}''.
*The phrase, "You belong in a museum!" is a quote from the character 'Ezreal' of the ''[[wikipedia:League of Legends|League of Legends]]'' franchise, the quote which is itself in reference to a similar quote from ''[[wikipedia:Indiana Jones and the Last Crusade|Indiana Jones and the Last Crusade]]''. <!-- The quote from the movie says: "That belongs in a museum!" / "So do you!" -->
*The crazy archaeologist is the only Wilderness boss which does not drop a pet.
Bellock, the crazy archaeologist, is an insane individual and boss who resides in the Wilderness south of The Forgotten Cemetery (level 23 Wilderness). He uses Ranged and melee attacks and can perform a special attack where he throws explosive books that explode in a 3x3 area.
Despite his high Magic defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because Magic defence is primarily based on one's Magic level.
It is recommended to use Magic armour with the Trident of the seas while praying range and avoiding his special attack of explosive books as soon as he says, "Rain of knowledge!" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from him (this way, you will avoid Melee damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
Another strategy is to use high Ranged Defence armour (like Torag's armour and Obsidian shield) with a Zamorakian hasta or Abyssal whip alongside the Protect from Melee prayer.
The fastest way to get there is by using the spell Dareeyak Teleport from the Ancient Magicks spellbook with 78 Magic or a Dareeyak teleport tablet. Alternatively a burning amulet can be used to teleport to bandit camp and run to the ruins. Alternately you can teleport to Trollheim (61 Magic) and take the agility shortcut to the Wilderness, placing you right next to the ruins.
His location in the Wilderness is single target only.
Equipment
The setup primarily consists of only taking 3 or 4 expensive items as this boss is located in the Wilderness with the possibility of player killers appearing. Although the crazy archaeologist is within the teleport range in the Wilderness (up to level 30 Wilderness), you may get teleblocked. Untradeable items such as god capes are lost upon death above level 20 Wilderness. The crazy archeologist wanders around level 22 and 25 of the Wilderness.