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{{Gear}}
{{Infobox Monster
{{Infobox Monster
|name = Crazy archaeologist
|name = Crazy archaeologist
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|aggressive = Yes
|aggressive = Yes
|poisonous = No
|poisonous = No
|attack style = [[Ranged]], [[Crush]]
|attack style = Ranged, Crush
|attack speed = 3
|attack speed = 3
|slayxp = 275
|slayxp = 275
|cat = Bosses
|cat = Bosses
|assignedby = krystilia,konar,nieve,duradel
|assignedby = krystilia
|hitpoints = 225
|hitpoints = 225
|att = 160
|att = 160
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}}
}}
[[File:Crazy archaeologist chathead.png|left]]
[[File:Crazy archaeologist chathead.png|left]]
'''Bellock''', the '''crazy archaeologist''', is an insane [[Human|individual]] and [[boss]] who resides in the [[Ruins (west)|ruins]] south of [[The Forgotten Cemetery]] (level 23 Wilderness). He uses [[Ranged]] and [[melee]] attacks and can perform a [[special attack]] where he throws explosive books that explode in a 3x3 area.
'''Bellock''', the '''crazy archaeologist''', is an insane individual and [[boss]] who resides in the [[Wilderness]] south of The Forgotten Cemetery (level 23 Wilderness). He uses Ranged and melee attacks and can perform a special attack where he throws explosive books that explode in a 3x3 area.
Bellock is one of the three [[Wilderness#Bosses|Wilderness bosses]] that drop one of three shards of the [[malediction ward]] and [[odium ward]].
Despite his high Magic defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because Magic defence is primarily based on one's Magic level.
Despite his high [[Magic]] defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because Magic defence is primarily based on one's Magic level.{{CiteTwitter|author=Mod Ash|url=https://twitter.com/JagexAsh/status/636095399070158848|date=25 August 2015|archiveurl=https://archive.is/hiBO6|archivedate=26 May 2020|quote=NPCs' magic defence is calculated off their Magic level, not their Defence level, and his is negligible.}}
==Location==
==Location==
{| class="wikitable sortable"
{{LocationHead}}
!Location
!Level
!Donator
!Multi/Single
|-
|[[Wilderness|Ruins(West)]] (::crazyarch)
|[[Wilderness|Ruins(West)]] (::crazyarch)
|<center>275</center>
|<center>275</center>
|
|
|{{Single}}
|}
|}
[[File:crazyarchspawns.png|432px]]
[[File:crazyarchspawns.png|388px]]
==Strategy==
==Strategy==
[[File:Fighting the Crazy archaeologist.png|thumb|left|250px|A player fights Bellock, the crazy archaeologist.]]
[[File:Fighting the Crazy archaeologist.png|thumb|left|250px|A player fights Bellock, the crazy archaeologist.]]
It is recommended to use [[Magic armour]] with the [[Trident of the seas]] while [[praying range]] and avoiding his [[special attack]] of explosive books as soon as he says, "''Rain of knowledge!''" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from him (this way, you will avoid [[Melee]] damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
It is recommended to use Magic armour with the Trident of the seas while praying range and avoiding his special attack of explosive books as soon as he says, "''Rain of knowledge!''" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from him (this way, you will avoid Melee damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
Another strategy is to use high [[Ranged]] [[Defence]] [[armour]] (like [[Torag's armour]] and [[Obsidian shield]]) with a [[Zamorakian hasta]] or [[Abyssal whip]] alongside the [[Protect from Melee]] prayer.
Another strategy is to use high Ranged Defence armour (like Torag's armour and Obsidian shield) with a Zamorakian hasta or Abyssal whip alongside the Protect from Melee prayer.
The fastest way to get there is by using the spell [[Dareeyak Teleport]] from the [[Ancient Magicks]] spellbook with 78 [[Magic]] or a [[Dareeyak teleport]] tablet. Alternatively a [[burning amulet]] can be used to teleport to bandit camp and run to the ruins. Alternately you can teleport to Trollheim (61 Magic) and take the agility shortcut to the Wilderness, placing you right next to the ruins.
The fastest way to get there is by using the spell Dareeyak Teleport from the Ancient Magicks spellbook with 78 Magic or a Dareeyak teleport tablet. Alternatively a burning amulet can be used to teleport to bandit camp and run to the ruins. Alternately you can teleport to Trollheim (61 Magic) and take the agility shortcut to the Wilderness, placing you right next to the ruins.
His location in the Wilderness is single target only.
His location in the Wilderness is single target only.
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{{Clear|left}}
{{Clear|left}}
==Quotes==
==Equipment==
One quote is said every time Bellock attacks the player.
<tabber>
*"''I'm Bellock - respect me!''"
Mage=
*"''Get off my site!''"
The setup primarily consists of only '''taking 3 or 4 expensive items''' as this boss is located in the [[Wilderness]] with the possibility of [[player killers]] appearing. Although the crazy archaeologist is within the teleport range in the Wilderness (up to level 30 Wilderness), you may get [[teleblock]]ed. Untradeable items such as [[god capes]] are lost upon death above level 20 Wilderness. The crazy archeologist wanders around level 22 and 25 of the Wilderness.
*"''No-one messes with Bellock's dig!''"
*"''These ruins are mine!''"
{{Recommended equipment
*"''Taste my knowledge!''"
| style = Magic
*"''You belong in a museum!''"
| head1 = {{plink|Slayer helmet (i)}}{{efn|Only while on a Slayer task.}}
*"''Rain of knowledge!''" - when using special attack
| head2 = {{plink|Mitre|pic=Zamorak mitre}}
*"''Ow!''" - upon death
| head3 = {{plink|Helm of neitiznot}}
| head4 = {{plink|Mystic hat}}
| head5 = {{plink|Xerician hat}}
| neck1 = {{plink|Occult necklace}}
| neck2 = {{plink|Amulet of fury}}
| neck3 = {{plink|Amulet of glory}}
| neck4 = {{plink|Amulet of magic}}
| neck5 = {{plink|Amulet of power}}
| cape1 = {{plink|God capes#Imbuing|txt=Imbued god cape|pic=Imbued saradomin cape}}{{efn|Will be lost on death above 20 wilderness.}}
| align = right|Blighted super restore(4)|Blighted super restore(4)|Blighted super restore(4)|Blighted super restore(4)|Stamina potion(4)|Fire rune\500|Death rune\100|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Lobster|Looting bag|Royal seed pod
Bellock, the crazy archaeologist, is an insane individual and boss who resides in the Wilderness south of The Forgotten Cemetery (level 23 Wilderness). He uses Ranged and melee attacks and can perform a special attack where he throws explosive books that explode in a 3x3 area.
Despite his high Magic defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because Magic defence is primarily based on one's Magic level.
It is recommended to use Magic armour with the Trident of the seas while praying range and avoiding his special attack of explosive books as soon as he says, "Rain of knowledge!" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from him (this way, you will avoid Melee damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
Another strategy is to use high Ranged Defence armour (like Torag's armour and Obsidian shield) with a Zamorakian hasta or Abyssal whip alongside the Protect from Melee prayer.
The fastest way to get there is by using the spell Dareeyak Teleport from the Ancient Magicks spellbook with 78 Magic or a Dareeyak teleport tablet. Alternatively a burning amulet can be used to teleport to bandit camp and run to the ruins. Alternately you can teleport to Trollheim (61 Magic) and take the agility shortcut to the Wilderness, placing you right next to the ruins.
His location in the Wilderness is single target only.
Equipment
The setup primarily consists of only taking 3 or 4 expensive items as this boss is located in the Wilderness with the possibility of player killers appearing. Although the crazy archaeologist is within the teleport range in the Wilderness (up to level 30 Wilderness), you may get teleblocked. Untradeable items such as god capes are lost upon death above level 20 Wilderness. The crazy archeologist wanders around level 22 and 25 of the Wilderness.