|
|
(10 intermediate revisions by the same user not shown) |
Line 1: |
Line 1: |
| | | {{Gear}} |
| {{Infobox Monster | | {{Infobox Monster |
| |name = Scorpia | | |name = Scorpia |
Line 45: |
Line 45: |
|
| |
|
| ==Location== | | ==Location== |
| {| class="wikitable sortable" | | {{LocationHead}} |
| !Location
| |
| !Level
| |
| !Donator
| |
| !Multi/Single
| |
| |-
| |
| | Cave in the [[Wilderness|Scorpion Pit]] (::scorpia) | | | Cave in the [[Wilderness|Scorpion Pit]] (::scorpia) |
| |<center>321</center> | | |<center>321</center> |
Line 56: |
Line 51: |
| |{{multi}} | | |{{multi}} |
| |} | | |} |
| [[File:scorpiaspawns.png|492px]] | | [[File:scorpiaspawns.png|446px]] |
|
| |
|
| ==Strategy== | | ==Strategy== |
|
| |
|
| The Scorpion Pit is filled with many Scorpia's offspring, which use weak but accurate ranged attacks. Scorpia and her offspring both inflict poison, starting at 20 damage and 6 damage respectively. Once she reaches 99 health or lower, the next attack against her (whether a splash or successful hit) will cause her to summon two Scorpia's guardians, which heal her rapidly. Scorpia also drains 2 prayer points every time she attempts a melee attack if the player has an overhead prayer on. | | The Scorpion Pit is filled with many Scorpia's offspring, which use weak but accurate ranged attacks. Scorpia and her offspring both inflict poison, starting at 20 damage and 6 damage respectively. Once she reaches 99 health or lower, the next attack against her (whether a splash or successful hit) will cause her to summon two Scorpia's guardians, which heal her rapidly. Scorpia also drains 2 prayer points every time she attempts a melee attack if the player has an overhead prayer on. |
| | ==Equipment== |
| | <tabber> |
| | Mage= |
| | The setup primarily consists of only '''taking 3 or 4 expensive items''' as this [[boss]] resides in a multi-combat area in '''level 50+ [[Wilderness]]''', meaning player killers may quickly kill off-guard players. |
| | |
| | Scorpia is not immune to venom and poison; therefore, using a trident of the swamp or toxic staff of the dead is highly recommended due to its venom capabilities. Due to her low magic defence, a minimally geared player will rarely miss, therefore magic damage and prayer bonus should be prioritised over magic accuracy, to speed up kills and prolong trips limited by prayer. For the same reason, the use of magic boosting items and offensive magic prayers like Mystic Might or Augury are not recommended since they boost magic accuracy, not magic damage. |
| | |
| | {{Recommended equipment |
| | | style = Magic |
| | | head1 = {{plink|Slayer helmet (i)}}<ref>Only when on slayer task.</ref><ref name="Protect">Player is advised to make sure item is protected on death.</ref> |
| | | head2 = {{plink|Mitre|pic=Zamorak mitre}} |
| | | head3 = {{plink|Helm of neitiznot}} |
| | | neck1 = {{plink|Occult necklace}}<ref name="Protect" /> |
| | | neck2 = {{plink|Guthix stole|txt=God stole}} |
| | | neck3 = {{plink|Amulet of glory}} |
| | | cape1 = {{plink|God capes#Imbuing|txt=Imbued god cape|pic=Imbued saradomin cape}} |
| | | cape2 = {{plink|God capes|pic=Saradomin cape}} |
| | | cape3 = {{plink|Ardougne cloak 4}}<ref name="Cloak">The Ardougne cloaks offer a good combination of both Prayer and Magic bonuses, which is beneficial for longer trips.</ref> |
| | | ammo1 = {{plink|Holy blessing}} |
| | | body1 = {{plink|Monk's robe top}} |
| | | body2 = {{plink|Zamorak monk top}} |
| | | body3 = {{plink|Mystic robe top}} |
| | | legs1 = {{plink|Monk's robe}} |
| | | legs2 = {{plink|Zamorak monk bottom}} |
| | | legs3 = {{plink|Mystic robe bottom}} |
| | | feet1 = {{plink|Eternal boots}} |
| | | feet2 = {{plink|Bloodbark boots}} / {{plink|Mystic boots}} |
| | | shield1 = {{plink|Tome of fire}} (with harmonised nightmare staff) |
| | | shield2 = {{plink|Book of darkness}} |
| | | shield3 = {{plink|Unholy book}} |
| | | weapon1 = {{plink|Harmonised nightmare staff}} <ref name="Protect" /> / <br />{{plink|Accursed sceptre}} <ref name="Protect" /> |
| | | weapon2 = {{plink|Thammaron's sceptre}}<ref name="Protect" /> |
| | | weapon3 = {{plink|Sanguinesti staff}}<ref name="Protect" /> |
| | | hands1 = {{plink|Tormented bracelet}}<ref name="Protect" /> |
| | | hands2 = {{plink|Barrows gloves}} / {{plink|Dragon gloves}} |
| | | ring1 = {{plink|Explorer's ring 4}} |
| | }} |
| | <references/> |
| | ===Inventory=== |
| | {{Inventory |
| | |align = right |
| | |1 = Antidote++(4) |
| | |2 = Antidote++(4) |
| | |3 = Saradomin brew |
| | |4 = Saradomin brew |
| | |5 = Super restore |
| | |6 = Super restore |
| | |7 = Super restore |
| | |8 = Saradomin brew |
| | |9 = Super restore |
| | |10 = Super restore |
| | |11 = Manta ray |
| | |12 = Anglerfish |
| | |13 = Super restore |
| | |14 = Super restore |
| | |15 = Manta ray |
| | |16 = Cooked karambwan |
| | |17 = Super restore |
| | |18 = Super restore |
| | |19 = Black d'hide body |
| | |20 = Stamina potion |
| | |21 = Super restore |
| | |22 = Super restore |
| | |23 = Black d'hide chaps |
| | |24 = Blighted ancient ice sack\300 |
| | |25 = Looting bag |
| | |26 = Saturated heart |
| | |27 = Lockpick |
| | |28 = Wilderness sword 4 |
| | }} |
| | *2 Antidote++ or Superantipoison (or replace with twice the number of Sanfew serum|Sanfews) |
| | *6+ Super restore (can bring more or fewer) |
| | *High healing food primarily for escaping player-killers. A mix of Dark crabs and Cooked karambwan is recommended as both can be consumed in the same tick. |
| | *4+ Saradomin brews |
| | *Saturated heart (ensure the item is protected on death) |
| | *100+ casts or Blighted ancient ice sack for Ice Blitz, Ice Barrage, or Entangle. If lasting a full trip with the recommended inventory bring 300+ casts. |
| | *1 or 2 Stamina potions for escaping player-killers and during kills, especially if finishing a kill after running out of binds |
| | *Knife or slash weapon if running from Edgeville lever |
| | *Lockpick, for escaping into the magic axe hut |
| | *Black d'hide body and Black d'hide chaps for tanking player killers |
| | *Looting bag |
| | </tabber> |
|
| |
|
| ==Drops== | | ==Drops== |
| | {{Dropbonus}} |
| {{ScorpiaDrops}} | | {{ScorpiaDrops}} |
| | ---- |
| | {{Bosses}} |
|
|
|
|
Released | 2014 (Update unknown) |
---|
Donator | Yes |
---|
Combat level | 225 |
---|
Size | 5x5 |
---|
Examine | Queen of the Scorpions. |
---|
|
|
|
XP bonus | +30% |
---|
Max hit | 16 |
---|
Aggressive | Yes |
---|
Poisonous | Yes (20) |
---|
Attack style | Stab |
---|
Attack speed | 4 ticks (2.4 seconds) |
---|
Respawn time | 17 ticks (10.2 seconds) |
---|
|
|
|
Slayer level | None |
---|
Slayer XP | 260 xp |
---|
Category | Bosses, Scorpions |
---|
Assigned by | |
---|
|
|
|
| | | | | |
---|
200 | 250 | 150 | 180 | 1 | 1 |
|
|
|
| | | | | |
---|
+60 | +0 | +0 | +0 | +0 | +0 |
|
|
|
| | | | |
---|
+246 | +284 | +284 | +44 | +284 |
|
|
|
|
|
Monster ID | 6615 |
---|
|
Scorpia is a large female scorpion that resides in a cave beneath the Scorpion Pit.
Once killed, she will respawn in ten seconds.
Location
LocationLocation of Scorpia
|
LevelCombat level of Scorpia
|
DonatorDonator rank required
|
Multi/SingleMulti/Single/Singles-plus combat area
|
Cave in the Scorpion Pit (::scorpia)
|
321
|
|
Multi
|
Strategy
The Scorpion Pit is filled with many Scorpia's offspring, which use weak but accurate ranged attacks. Scorpia and her offspring both inflict poison, starting at 20 damage and 6 damage respectively. Once she reaches 99 health or lower, the next attack against her (whether a splash or successful hit) will cause her to summon two Scorpia's guardians, which heal her rapidly. Scorpia also drains 2 prayer points every time she attempts a melee attack if the player has an overhead prayer on.
Equipment
The setup primarily consists of only taking 3 or 4 expensive items as this boss resides in a multi-combat area in level 50+ Wilderness, meaning player killers may quickly kill off-guard players.
Scorpia is not immune to venom and poison; therefore, using a trident of the swamp or toxic staff of the dead is highly recommended due to its venom capabilities. Due to her low magic defence, a minimally geared player will rarely miss, therefore magic damage and prayer bonus should be prioritised over magic accuracy, to speed up kills and prolong trips limited by prayer. For the same reason, the use of magic boosting items and offensive magic prayers like Mystic Might or Augury are not recommended since they boost magic accuracy, not magic damage.
- ↑ Only when on slayer task.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Player is advised to make sure item is protected on death.
- ↑ The Ardougne cloaks offer a good combination of both Prayer and Magic bonuses, which is beneficial for longer trips.
Inventory
- 2 Antidote++ or Superantipoison (or replace with twice the number of Sanfew serum|Sanfews)
- 6+ Super restore (can bring more or fewer)
- High healing food primarily for escaping player-killers. A mix of Dark crabs and Cooked karambwan is recommended as both can be consumed in the same tick.
- 4+ Saradomin brews
- Saturated heart (ensure the item is protected on death)
- 100+ casts or Blighted ancient ice sack for Ice Blitz, Ice Barrage, or Entangle. If lasting a full trip with the recommended inventory bring 300+ casts.
- 1 or 2 Stamina potions for escaping player-killers and during kills, especially if finishing a kill after running out of binds
- Knife or slash weapon if running from Edgeville lever
- Lockpick, for escaping into the magic axe hut
- Black d'hide body and Black d'hide chaps for tanking player killers
- Looting bag
Drops
Note: You will receive a hidden 20% drop boost if you're skulled while killing Scorpia!
Uniques
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
|
Extreme Donator 30% boosted drop rate
|
Legendary Donator 35% boosted drop rate
|
Royal Donator 40% boosted drop rate
|
Price
|
|
Abyssal bludgeon
|
1
|
1/256
|
1/217
|
1/192
|
1/179
|
1/166
|
1/153
|
2,500
|
|
Abyssal dagger (p++)
|
1
|
1/256
|
1/217
|
1/192
|
1/179
|
1/166
|
1/153
|
2,500
|
|
Malediction ward
|
1
|
1/256
|
1/217
|
1/192
|
1/179
|
1/166
|
1/153
|
2,500
|
|
Dark bow
|
1
|
1/128
|
1/108
|
1/96
|
1/89
|
1/83
|
1/76
|
1,000
|
|
Master wand
|
1
|
1/64
|
1/54
|
1/48
|
1/44
|
1/41
|
1/38
|
500
|
|
Infinity hat
|
1
|
1/32
|
1/27
|
1/24
|
1/22
|
1/20
|
1/19
|
250
|
|
Infinity top
|
1
|
1/32
|
1/27
|
1/24
|
1/22
|
1/20
|
1/19
|
250
|
|
Infinity bottoms
|
1
|
1/32
|
1/27
|
1/24
|
1/22
|
1/20
|
1/19
|
250
|
|
Rangers' tunic
|
1
|
1/16
|
1/13
|
1/12
|
1/11
|
1/10
|
1/9
|
250
|
|
Robin hood hat
|
1
|
1/16
|
1/13
|
1/12
|
1/11
|
1/10
|
1/9
|
200
|
|
Ranger boots
|
1
|
1/16
|
1/13
|
1/12
|
1/11
|
1/10
|
1/9
|
200
|
|
Anglerfish
|
3 - 4
|
1/8
|
1/6
|
1/6
|
1/5
|
1/5
|
1/4
|
0 - 0
|
|
Sanfew serum(4)
|
3 - 4
|
1/8
|
1/6
|
1/6
|
1/5
|
1/5
|
1/4
|
N/A
|
Common
Item
|
Quantity
|
Drop rate
|
Price
|
|
Divine super combat potion(4)
|
50 - 100 (noted)
|
1/6
|
500 - 1,000
|
|
Universal teleport
|
50 - 100
|
1/6
|
250 - 500
|
|
Dragon knife
|
50 - 100
|
1/6
|
50 - 100
|
|
Dragon dart
|
50 - 100
|
1/6
|
50 - 100
|
|
Anglerfish
|
50 - 100 (noted)
|
1/6
|
0 - 0
|
|
Cooked karambwan
|
50 - 100 (noted)
|
1/6
|
0 - 0
|
Demonic artifacts
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
|
Extreme Donator 30% boosted drop rate
|
Legendary Donator 35% boosted drop rate
|
Royal Donator 40% boosted drop rate
|
Price
|
|
Demonic relic
|
1
|
1/4096
|
1/3481
|
1/3072
|
1/2867
|
1/2662
|
1/2457
|
64,000
|
|
Demonic effigy
|
1
|
1/2048
|
1/1740
|
1/1536
|
1/1433
|
1/1331
|
1/1228
|
32,000
|
|
Demonic medallion
|
1
|
1/1024
|
1/870
|
1/768
|
1/716
|
1/665
|
1/614
|
16,000
|
|
Demonic statuette
|
1
|
1/512
|
1/435
|
1/384
|
1/358
|
1/332
|
1/307
|
8,000
|
|
Demonic totem
|
1
|
1/256
|
1/217
|
1/192
|
1/179
|
1/166
|
1/153
|
4,000
|
|
Demonic emblem
|
1
|
1/128
|
1/108
|
1/96
|
1/89
|
1/83
|
1/76
|
2,000
|
Tertiary
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
|
Extreme Donator 30% boosted drop rate
|
Legendary Donator 35% boosted drop rate
|
Royal Donator 40% boosted drop rate
|
Price
|
|
Scorpia's offspring
|
1
|
1/1500
|
1/1275
|
1/1125
|
1/1050
|
1/975
|
1/900
|
N/A
|
|
Clue scroll (master)
|
1
|
1/4069
|
1/3458
|
1/3051
|
1/2848
|
1/2644
|
1/2441
|
N/A
|
|
Clue scroll (elite)
|
1
|
1/2294
|
1/1949
|
1/1720
|
1/1605
|
1/1491
|
1/1376
|
N/A
|
|
Clue scroll (hard)
|
1
|
1/1295
|
1/1100
|
1/971
|
1/906
|
1/841
|
1/777
|
N/A
|
|
Clue scroll (medium)
|
1
|
1/740
|
1/629
|
1/555
|
1/518
|
1/481
|
1/444
|
N/A
|
|
Clue scroll (easy)
|
1
|
1/444
|
1/377
|
1/333
|
1/310
|
1/288
|
1/266
|
N/A
|
|
---|
Wilderness bosses | |
---|
Wilderness monsters | |
---|
World bosses | |
---|