Jad spawns every hour at :00 (Skotizo at :30) in the Wilderness. It uses 3 attack styles, Melee, Magic and Range. It will always spawn in multi zones and will attack all players in range and everyone can attack him.
Jad slams his feet to the ground for Ranged, and he rears up dangling his feet for Magic.
Survival depends on watching TzTok-Jad's movements - an emote precedes the attack, telling the player which protection prayer to use.
Melee: TzTok-Jad slams his fist into the player. This is the fastest attack, but if the player stays at a distance, they should not encounter it. Please note that this attack has no warning for you to pray for.
Magic: TzTok-Jad will rear up, standing up straight and will begin to breathe fire after about half a second. You can hear him inhale/growl loudly, (the sound of Retribution's effect activating) while rearing up and before he actually attacks, so listen for it. Protect from Magic needs to be activated while he's rearing up as after he begins to breathe fire it will be too late, and you will be hit.
Ranged: TzTok-Jad slams his front legs onto the ground, and large cracks appear in the floor at his feet - the player must turn on their Prayer now. Next, a boulder will fall down on the player. The sound from this attack only occurs AFTER the hit has been registered, meaning you must have your prayer on beforehand, it is recommended you have this prayer on when the wave starts, as you may not be able to see Jad before it is too late. (If you hear the magic sound you can always swap prayers.)
Although somewhat slow, all of these attacks can deal enough damage in a single blow to kill even the most powerful of players if not guarded by use of the correct protection prayer. TzTok-Jad has a maximum hit of 97 with all three combat styles; due to its combat stats of 640 Attack, 480 Magic and 960 Ranged, they are extremely accurate too.
Equipment
Warning: This boss is always in multi combat and is actively contested by clans, beware of player-killers! Do not bring items you are not willing to lose.
Recommended equipment for Melee
Slot
Item (most effective → least effective)
Serpentine helm
Obsidian helmet
Void melee helm (if using void)
Helm of neitiznot
N/A
Amulet of rancour
Amulet of torture
Amulet of fury
Amulet of glory
N/A
Infernal cape / TokHaar-kal
Fire cape / Donator Cape
N/A
N/A
N/A
Fighter torso
Obsidian platebody
Elite void top (if using void)
N/A
N/A
Bandos tassets
Obsidian platelegs
Elite void robe / Void knight robe (if using void)
N/A
N/A
Sanguine scythe of vitur / Holy scythe of vitur
Ursine chainmace
Osmumten's fang
Blade of saeldor / Ghrazi rapier / Inquisitor's mace
Abyssal tentacle
None with Sanguine / Holy scythe of vitur
Avernic defender
Dragonfire shield
Dragon defender
Rune defender
Holy blessing
N/A
N/A
N/A
N/A
Ferocious gloves
Barrows gloves
Void knight gloves (if using void)
N/A
N/A
Primordial boots
Dragon boots
Rune boots
N/A
N/A
Ultor ring
Berserker ring (i)
Brimstone ring / Berserker ring
N/A
N/A
Ranging is recommended over melee if you dont have Sanguine / Holy scythe of vitur
Recommended equipment for Ranged
Slot
Item (most effective → least effective)
Void ranger helm (if using void)
Armadyl helmet
Karil's coif
Blessed coif
Necklace of anguish
Amulet of fury
Amulet of glory
N/A
Blessed dizana's quiver
Ava's assembler
Ava's accumulator
N/A
Elite void top / Void knight top (if using void)
Armadyl chestplate
Karil's leathertop
Blessed body
Elite void robe / Void knight robe (if using void)