Revenant maledictus

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Revenant maledictus
Released27 October 2026
DonatorNo
Combat level397
Size5x5
Combat info
AttributeUndead, Spectral
Max hit30
AggressiveYes
PoisonousNo
Attack styleRanged, Magic
Attack speed5 ticks (3.0 seconds)
Respawn time30 seconds after each fight
Slayer info
Slayer level25
Slayer XP5,750 xp
CategoryRevenants
Assigned by
Combat stats
1,25010612690130130
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+72+78+60+60+265+60
Defensive stats
+201+206+188+101+231
Advanced data
Monster ID11246

The Revenant maledictus is a Wilderness boss that lives in its own cave next to the Revenant Caves, in level 39 Wilderness. Like the Gemstone Crab, it cannot be killed with damage: as soon as a player attacks it, its health bar turns into a 6-minute timer. When the time runs out it dies and rewards everyone who damaged it, then it comes back 30 seconds later for the next fight.

The more damage you deal, the more PK points you earn and the better your chance of rolling on its drop table. The drop table includes The lost twisted fragment, which turns a Twisted bow into Craw's twisted bow, as well as the Amulet of avarice, the Wilderness weapons and the Lil' Maledictus pet.

You need a combat level of 126 to attack it. It counts as a revenant for Slayer tasks, achievements and daily tasks, and being skulled gives you a 20% better drop rate on its drops.

Getting there

  • Type ::revs to teleport just outside the Revenant Caves (level 17 Wilderness). Go into the caves and head for the crevice in the far north-east corner (level 39 Wilderness), then use Squeeze-Through to crawl into the Revenant maledictus' cave.
  • Players with at least 100 Revenant maledictus kills can use the crevice's Peek option to see how many players are inside the cave before going in.

Location

LocationLocation of Revenant maledictus LevelCombat level of Revenant maledictus DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Wilderness level 39 (its own cave, through the crevice in the north-east of the Revenant Caves)
397
None
Single

Fight overview

  • The Revenant maledictus never moves and its hitpoints never drop. While nobody is fighting it, its timer waits at 6:00.
  • The first attack on it starts the countdown. Every attack counts, including hits of 0 and splashed spells. If nobody attacks it for 1 minute, the timer goes back to 6:00 and all damage dealt so far is cleared.
  • Any number of players can attack it at the same time, even though the cave is a single-way area. Other players can attack you while you fight it.
  • It attacks every player within about 12 tiles, including players who have not attacked it and players standing underneath it.
  • While you fight, an on-screen box shows your damage, your current drop chance and the time left.
  • It is immune to poison, venom and thralls, and a bracelet of ethereum does not protect you from it. Being undead, it is affected by the Salve amulet.

Attacks

Between special attacks it uses 2–4 standard attacks. The special attacks always come in the same order: air surge, ice, air surge, blood. Its first attack after it appears is always an air surge.

Attack What it does Damage How to deal with it
Standard (ranged) Fires a projectile at every player in range. Up to 30 Protect from Missiles halves the damage.
Ice (magic) Marks the tile every player in range is standing on. 3 ticks later, anyone still on their marked tile is hit, frozen and unable to attack for 12 ticks (7.2 seconds), with the message "You have been frozen in place by the Revenant Maledictus' attack!" You can still eat and drink while frozen. 3–6 Step off the marked tile before it lands. Protect from Magic halves the damage.
Blood (magic) Marks every player's tile like the ice attack. 3 ticks later, anyone still on their marked tile is hit. It does not heal the boss. Up to 30 Step off the marked tile. Protect from Magic halves the damage.
Air surge Fires a wind projectile at the tile of one random player. 5 ticks later it explodes over a 5×5 area around that tile, without the 4 corners. 15–25 in the centre, 10–20 one tile out, 5–15 two tiles out Run out of the area. Protection prayers do not reduce it.

Rewards

When the 6 minutes are up, the Revenant maledictus dies. A moment later it rewards every player who is still online and has attacked it themselves (damage from recoil or vengeance alone does not count). Each of them gets:

  • PK points equal to the damage they dealt (twice that during double drops), up to 10,000.
  • One Revenant maledictus kill for their kill count, the Collection log and the Maledictus Kills daily hiscore. It also counts as a revenant kill for achievements and daily tasks.
  • One Revenants task kill and 5,750 Slayer experience if they are on a Revenants Slayer task.
  • A chance to roll on the drop table, based on their share of all damage dealt. The chance is the share × 5, capped at 100%, so about 5 drops are shared out each fight. For example, dealing 10% of all damage gives a 50% chance, and dealing 20% or more guarantees a roll.
  • Players who win a roll can also get a clue scroll of any tier, up to elite and master.

The player who dealt the most damage also gets Forinthry Surge for 30 minutes, if they are wearing an Amulet of avarice when the fight ends. While Surge is active, the amulet gives 35% more accuracy and damage against revenants instead of its usual 20%.

Drops appear in the middle of the boss's area, and a global message announces how many players took part and the total value of PK points and drops handed out.

Equipment

Warning: This boss is located within the Wilderness, beware of player-killers! Do not bring items you are not willing to lose.

Damage is everything here, so use the strongest setup you are willing to risk. Most players fight it with:

Other tips:

  • An Amulet of avarice gives 20% more accuracy and damage against revenants, including this boss. It replaces the Salve amulet and Slayer helmet bonuses rather than stacking with them, and it keeps you skulled while you wear it.
  • Use Protect from Missiles against its standard attack, and keep moving off marked tiles and out of air surges.
  • Bring enough food and brews: blood attacks hit up to 30 and air surges up to 25.

Drops

Note: You will receive a hidden 20% drop boost if you're skulled while killing Revenant maledictus!

Each drop table roll gives one item, checked from the rarest drop down, and the pet is rolled separately. If no item is rolled, you get 1,000–5,000 PK points instead.

Pet

Item Quantity Drop rate Price
Pet Lil' Maledictus 1 1/5000
Untradeable

Uniques

Item Quantity Drop rate Price
The lost twisted fragment 1 1/8000 80,000,000
Amulet of avarice 1 1/100 100,000
Craw's bow (u) 1 1/100 100,000
Viggora's chainmace (u) 1 1/100 100,000
Thammaron's sceptre (u) 1 1/100 25,000
Vesta's longsword 1–2 1/75 100,000 - 200,000
Vesta's spear 1–2 1/75 100,000 - 200,000
Vesta's chainbody 1–2 1/75 30,000 - 60,000
Vesta's plateskirt 1–2 1/75 40,000 - 80,000

Other drops

Item Quantity Drop rate Price
Dragonfire shield 1 1/50 50,000
Ancient relic 1 1/50 64,000
Ancient effigy 1 1/40 32,000
BH Scroll Mystery Box 1 1/40 40,000
Morrigan's throwing axe 150–300 1/40 12,000 - 24,000
Morrigan's javelin 150–300 1/40 9,000 - 18,000
Ancient medallion 1 1/30 16,000
Ancient statuette 1 1/20 8,000

Resources

Item Quantity Drop rate Price
Magic logs 30–50 1/20 15,000 - 25,000
Raw marlin 10–20 1/20 20,000 - 40,000
Torstol 30–60 1/20 6,000 - 12,000
Daeyalt essence 15–30 1/20 7,500 - 15,000
Runite bar 50–100 1/20 25,500 - 51,000
Magic longbow (u) 40–80 1/20 22,680 - 45,360
Magic sapling 3–5 1/15 7,500 - 12,500
Bracelet of ethereum (uncharged) 3–5 1/10 3,000 - 5,000
Revenant ether 350–1,000 1/5 1,750 - 5,000

No item rolled

Item Quantity Drop rate Price
Pk Point 1,000–5,000
Otherwise
1,000 - 5,000

These PK points come on top of the PK points every attacker gets for their damage.